Tom Jones
(Manchester - United States)I am a retired high school principal in my 3rd year of post-retirement re-employment teaching high school English.
Game Design in the Science Classroom
Description:This unit is designed as an educational option for gifted students in a regular education Science classroom. Video games are of high interest among adolescents and when used appropriately, can be an exciting part of the learning process, particularly in Science. This unit utilizes Scratch, a user-friendly programming language available for free via MIT, which allows students to intuitively develop games. The teacher and student work together to decide the content focus, then the student monitors their own progress by blogging as he/she develops a video game based in some way on that content. Students are then able to share their game in an authentic environment, which allows for revision and evaluation.
Last Updated:Nov-24-2008
Subject(s):- Educational Technology
- Science
- ...
- Grades 6-8 / Ages 11-13
- Grades 9-10 / Ages 14-16
- Curriculum: Unit
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- Contributed By: Lauren Angelone
For Teachers
Description:This folder includes the background knowledge and preliminary work that should be done before the student begins the unit.
Last Updated:Dec-08-2008
Subject(s):- Educational Technology
- Science
- ...
- Grades 6-8 / Ages 11-13
- Grades 9-10 / Ages 14-16
- Curriculum: Unit
For Students
Description:Step-by-step instructions to complete the unit using Scratch.
Last Updated:Dec-08-2008
Subject(s):- Educational Technology
- Science
- ...
- Grades 6-8 / Ages 11-13
- Grades 9-10 / Ages 14-16
- Curriculum: Unit
Assessments
Description:This folder contains all formative and summative assessment rubrics for Video Game Design in the Science Classroom. These assessments are also embedded within the unit.
Last Updated:Dec-08-2008
Subject(s):- Educational Technology
- Science
- ...
- Grades 6-8 / Ages 11-13
- Grades 9-10 / Ages 14-16
- Curriculum: Assessment/Test
Supporting Articles and Research
Description:This folder contains resources that validate the use of video games to teach both gifted students and Science content.
Last Updated:Dec-08-2008
Subject(s):- Educational Technology
- Science
- ...
- Grades 6-8 / Ages 11-13
- Grades 9-10 / Ages 14-16
- Asset: Reference

