July 20, 2009

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- Mathematics > General

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Table of Contents

- Frog Jumping Logic Puzzle
- Algebra
- Brain Busters
- multiplcation
- capacity captain
- Building a Box
- Animated PowerPoint for Demonstrating How to Solve Math Problems Using the Order of Operations
- Box and Whisker Plots: Step by Step Instructions and Practice Creating a Basic Plot
- Animated PowerPoint for Demonstrating How to Solve One Step Algebra Equations with Addition or Subtraction
- Balance Problems
- Create and Compute
- SportsLaces lp
- What is My Pattern
- Unit Circle Assessment
- 2x2 Systems
- Absolute Value
- A Cute Triangle
- 2 x 2 systems
- Bagels Pico Fermi
- Palprimes and Emirps 01
- Natural Numbers 1 to 99 - Tables
- Numbers 01
- Metric Backpack
- Investigation Backpack 01 in TOMT 2007-09
- Investigation Backpack 01: Enlightenment 2020
- Investigation Backpack 01: Enlightenment 2020 (Word)
- GoFishFractions
- Math Bingo
- Amusement Park
- Exponents and Celebrities
- AAA Math
- WS Polynomials
- Proving vertical angles conjecture
- Snake Eyes
- Calculus
- Linear Programming II
- Algebra II
- Powerpoint: Using good wrong answers to achieve math confidence and success
- GWA ATMNYC Worksheets: Using Good wrong answers to achieve math confidence and success
- edHelper com - Math Review
- regents strategies part 2
- Performing operations with signed integers
- Statistics
- Writing and Comparing Whole Numbers and Decimals
- Expanded Notation Lesson Plan and Materials
- Writing Numbers with Words
- Place Value
- Math Quarterly Assessments
- Comparing Decimal Numbers
- Abacus / Soroban - Learn and Teach
- Comparing Whole Numbers
- Order of Operations
- Order of Operations with Parenthesis
- Intro to coordinate geometry
- 4th Grade Mathematics Quarterly Assessment - 1st Quarter
- Math: Master the Basics Videos
- A 3rd Grade Math Lesson- Repeated Addition and Arrays
- SHOPPING WITH ADDITION AND SUBTRACTION!!
- Adding Signed Numbers
- 4th Grade Math Quarterly Assessments with Fractions - 2nd Quarter
- Geometry: Area
- Integers Math Stars Power Point Game
- Computation with Multiplication
- Computation with Subtraction
- Computation with Division
- Computation
- Problem Solving with Division
- Problem Solving with Multiplication
- Prime and Composite Numbers
- Prime, Composite, Factors, & Multiples Math Stars Power Point Game
- Prime Numbers, Composite Numbers, Factors, & Multiples
- Number and Number Relationships
- Algorithms
- Algebra Review Game
- Mathematics, Grades 10-12, Exercises
- Anagram Finder, Part 1/2
- Archimedean Solids
- Area of Circle
- Metric Conversion
- Ratios using Peanut Butter Sandwiches
- Factoring Large Numbers
- Averages
- Easy Addition
- Equivalent Fraction Munch with Pizza Pie
- I am the Greatest
- Smiling Man
- Simultaneous Equations Using Elimination
- Awareness of Pre-Algebraic Concepts
- Marble Game
- Making the Sum - Math Game
- M and M Math
- Metric Equivalents
- Factoring Large Numbers

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Reviewed Resources with a score of 2.

This is a Flash activity where you try to make the girl frogs and boy frogs change places. Can you move all three girl frogs to the left side and all three boy frogs to the right side?
Rules: You can only move one frog at a time, and they can only move to an empty rock or jump over one, and only one frog to an empty rock. If you get stuck, click on the the reset (Reiniciar) button.
Good luck! Have fun!

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games and fun algebra activities

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Interactive Brain Teasers

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A Flash file that helps children learn their multiplication facts. It is in an early verion that I am testing.

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This is a picture of a capacity captain. Students will label the center body: gallon, the arms and legs: quarts, the fingers:pints and the fingertips:cups

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This lesson walks students through a classic optimization problem involving building a (lidless) box from a sheet of paper. The lesson uses a worksheet in The Geometer’s Sketchpad.

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This animated PowerPoint file can be used to demonstrate how to solve basic math problems using the Order of Operations. The teacher may wish to "click through" the presentation while explaining the process step by step. The animatation may be displayed on a television or projection screen in the classroom.

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This is intended to be a basic introduction for students who are learning to create Box and Whisker plots. Step by step instructions are provided. Students are expected to know how to find the median of a set of numbers.

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This animated PowerPoint file is intended to demonstrate the basics of how to solve simple one step Algebra equations that involve only addition or subtraction. The teacher may wish to "click through" the presentation while explaining the process step by step. The animatation may be displayed on a television or projection screen in the classroom.

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Students are given a worksheet to build skills that will help with solving equations and systems of equations. This sheet involves no numbers, just symbols, so that students are not distracted by the nomenclature of algebraic expressions, and can focus on building equation solving intuition. The columns of problems get increasingly more challenging as they go on. It is suggested that the students work on the more difficult problems in pairs or small groups.

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Students use a set of numbers to create problems that meet a set of criteria. For example,in the first activity, students must use three of the four digits 2,3, 5, and 8 to create and solve a problem that finds a product between 150 and 200.

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Students are given a scenario where they need to figure out, from a table of data, what lengths of shoe laces to make and which lengths should go with which shoes.

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Students are put into groups and each group is given one card from the sheet attached. Each card contains a different clue to the number pattern the students are investigating. Groups are allowed to read their cards out loud, but they may not show their cards to any other group. By talking to all of the other groups, each student will be able to determine the seventh number in the pattern.

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This is a plan for content assessment of students' prior knowledge of special right triangles and given values in quadrants of the unit circle t.

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In this assignment you will study what happens to the solution of a system of two equations in two unknowns when one of the coefficients in the system is changed. The calculations are highly repetitive and you might want to consider creating a program for the TI 83 or using Excel to solve the systems.

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A quick evaluation of the use of the definition of absolute value in solving equations.

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A clever puzzle which has students investigate the least number of smaller acute angled triangles you can dissect a triangle into.

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In this assignment you will study what happens to the solution of a system of two equations in two unknowns when one of the coefficients in the system is changed. The calculations are highly repetitive and you might want to consider creating a program for the TI 83 or using Excel to solve the systems.

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Bagels is a number-guessing game that is great exercise for your wonderful problem-solving mind. We've played it on blackboards, whiteboards, paper and pencil, and other media with multitudes of students and teachers. You can play Bagels anywhere with a friend. One person is the gamemaster and the other is the player. The gamemaster thinks of a secret number and the player tries to guess the number. After each guess, the gamemaster supplies clues with strange names such as "Bagels," "Pico," and "Fermi." We'll tell you how to play a 2-digit beginner's game and a more challenging 3-digit game, and describe variations such as:
Prime Time Bagels. Use only prime numbers as secret numbers.
Composite number Bagels. Use only composite numbers as secret numbers.
AlphaBagels. Play Bagels, Pico, Fermi with 2-letter or 3-letter words.

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A palprime is a palindromic prime number, a prime number that when reversed (read right to left instead of left to right) is the same prime number. 11, 101, 373, and 929 are palprimes.
An emirp is a prime number that is the reverse of a different prime number. The word 'emirp' is the reverse of the word 'prime'. Emirps occur in pairs: 107 and 701, 347 and 743, 769 and 967.

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This reference unit consists of tables of information about the natural numbers 1 to 99. It is a companion unit to Natural Numbers 1 to 99.
Table 1 is a check list of characteristics: composite, prime, palprime, emirp, deficient, perfect, abundant, square, cubic, power of 2, factorial, and Fibonacci.
Table 2 lists prime factorization, factors, sum of factors, and sum of proper factors.
Down yonder below the numbers, there is a glossary.

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We collect and create tools and toys for learning and teaching. Been at it for a long time. Now we're stuffing old stuff and new stuff into Microsoft Word and Portable Document Format (PDF) files such as this one. You may make copies of this file to distribute free of charge. You may print this file and distribute paper copies at no charge. We hope you find this information interesting, useful, helpful, et cetera, et cetera. We’ll appreshiate it grately if you wil infrom us of any mistrakes.
THIS UNIT IS ABOUT: numbers, natural numbers, counting numbers, whole numbers, integers, odd numbers, even numbers, prime numbers, and composite numbers.
And "The First Computer" by The Dragon from People's Computer Company Nov/Dec 1976.

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I greatly prefer the elegant, simple, easy to learn and teach International System of Units (meter, kilogram, et cetera) to the klutzy, complicated, hard to learn and teach United States Common System of units (foot, slug, et cetera). – Laran Stardrake
As our tiny contribution to metric enlightenment, we are writing Metric Backpack, tools & toys to help learners learn, and teachers teach, the International System of units, commonly called the metric system in the USA. We hope you find this information interesting, useful, et cetera. We will appreciate it greatly if you inform us of any mistakes.

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Investigation Backpack 01 was published in The Oregon Mathematics Teacher (TOMT) September 2007. TOMT is the journal of the Oregon Council of Teachers of Mathematics (OCTM).
This article briefly describes two investigations
1. Enlightenment 2020: Earth, Moon, and Mars
2. Is That Ticket Fair? Social Justice at the Stoplight
This resource is part of the Investigation Backpack collection.

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Earth 2007: People living in Earth habitats are switching from energy-gobbling incandescent light bulbs to energy-miserly compact fluorescent lamps (CFLs). Investigate the above claim. Is the claim true? If yes, why is this happening? Are there cost benefits? Are there environmental benefits? If yes, explain why. Compare the cost of lighting using incandescent bulbs and CFLs in 2007 and beyond.
This unit points to Internet sources of information about incandescent light bulbs and CFLs.
This resource is part of the Investigation Backpack collection.

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Earth 2007: People living in Earth habitats are switching from energy-gobbling incandescent light bulbs to energy-miserly compact fluorescent lamps (CFLs). Investigate the above claim. Is the claim true? If yes, why is this happening? Are there cost benefits? Are there environmental benefits? If yes, explain why. Compare the cost of lighting using incandescent bulbs and CFLs in 2007 and beyond.
This unit points to Internet sources of information about incandescent light bulbs and CFLs.
This resource is part of the Investigation Backpack collection.

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Instructions for a card game that helps illustrate and practice equivalent fractions.

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This is a version of the classic board game BINGO. But instead of simply reading out the numbers, the caller gives a math clue to a number that appears on the BINGO board. This is a great way to review a wide array of algebra topics, from percents, to mixture problems, to solving equations.

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This problem presents students with a scenario involving admission to an amusement park. Students choose between four different admission rates, and then must justify why they selected the rate that they did.

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A worksheet to practice simplifying algebraic expressions with exponents. Engages students by having them match a celebrity's stage name to their birth name.

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Provides basic lesson and practice with immediate feedback on each of a number of math concepts (e.g., ratios). Includes simple games for additional practice. NOT a download.

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On this worksheet, students will state possible rational zeros, finding zeros and drawing a quick sketch of Polynomials of degree 3 or higher

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Students will use both inductive and deductive reasoning to prove the vertical angles conjecture

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An interesting problem that has students find the area of a particular section of a circle that resembles the pupil of a snake eye. The result is rather surprising, because the area does not involve pi.

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Lesson Plans and Creative Lessons for Calculus and AP Calculus Classrooms

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A second problem to investigate the concept of linear programming

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Lesson Plans and Creative Lessons for Algebra II

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This is a PowerPoint going over factoring, quantitative comparisons and exponents.

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Worksheet on factoring, quantitative comparisons and exponents

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A worksheet composed of simplifying, solving systems, and inequalities

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introduces calculator strategies for the regents exam

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This lesson uses the context of a rummy game in order to illustrate how to perform operations with signed integers. It also discusses several other ways of understanding this concept without directly stating the rules. (worksheet)

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Lesson Plans and Creative Lessons for Statistics and AP Statistics Classrooms

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This unit provides centers-based differentiated lesson plans that have been structured using brain research principles. In this unit you will find teacher tips to help with the transition to centers-based teaching. Each lesson within the unit comes with: a complete lesson Plan, a lesson presentation for Smart Boards (pdf provided as well), a student packet for recording and assessing student work, files with all teacher-made materials for centers activities, and answer key. This unit should be completed within six 90-minute block classes or twelve 45-minute classes.

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This centers-based lesson on expanded notation is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to represent numbers using expanded notation with a short engaging lesson, hands-on activity where they create their own numbers, practicing writing about a word problem using expanded notation, and engage in tiered practice of the concept.

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This centers-based lesson on writing numbers with words is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how write numbers with word with a short engaging lesson, hands-on activity where they create their own numbers, practice writing about a word problem using expanded notation, and engage in tiered practice of the concept.

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This centers-based lesson on place value is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to identify place value with a short engaging lesson, hands-on board game activity, practice writing about a word problem using place value, and engage in tiered practice of the concept.

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Math end of the quarter assessments

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This centers-based lesson on comparing decimals is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to compare decimal numbers with a short engaging lesson, hands-on sorting activity, practicing writing about a word problem comparing decimal numbers, and engage in tiered practice of the concept.

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A tutorial on how to use the Abacus / Soroban with videos, slides and worksheets. Currently features resources for 2 sessions containing a video, a slide show and 10 worksheets.

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This centers-based lesson on comparing whole numbers is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to compare whole numbers with a short engaging lesson, hands-on sorting activity, practice writing about a word problem using whole number comparisons, and engage in tiered practice of the concept.

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This lesson teaches the order of operations to students, but does not include parentheses. The order of adding, subtracting, multiplying and dividing is discussed.

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This is the second day of order of operations. This day parentheses and exponents are discussed.

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Intro lesson and worksheet to coordinate geometry

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4th Grade Mathematics Quarterly Assessment - 1st Quarter

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Resources to help students master the basics of mathematics of numbers and number operations. Videos and tutorials explain basic operations and help with the mastery of math skills in addition, subtraction, multiplication, and division.

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This is a Multiplication lesson for third grade students. I had a lot of fun creating this lesson, and I hope that you all enjoy!

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This lesson was developed to make addition and subtraction fun for the students. This lesson has the students working in groups of three to purchase items to go on a camping trip; each group will have a budget of $500. The students are to work together to pick out items that they would need to go camping, they are to print out the items that they believe they would need and the amount of each item. The students will each have a individual task, one member will calculate the total amount spent, another will calculate how much was left over from the budget, and the other student will use the online calculator to check the work of the other group members. The students will be making a poster with the pictures and prices of the items as a group; they will also need to put the total amount spent and the amount of money left over from the budget. Logical- mathematical intelligence, spatial intelligence, interpersonal, and intrapersonal are some of the multiple intelligences that the students will be able to address during this project. Interpersonal because the students will be working in a group, intrapersonal because each student has a specific task that they will be doing alone, spatial intelligence because the students will be working with pictures of the items they purchase, and logical mathematical because the students will be using addition and subtraction for this project. For this project the cognitive levels that the students will address are Understanding, Applying, Analyzing, Creating, and Evaluating. The students will be using understanding because they will have to understand the concept of camping so that they will know what to purchase for their project, they will be using applying because they will apply their knowledge of camping to purchase supplies, they will be using Analyzing because they will have to analyze the items online to see what they need to purchase, they will be using creating because they will have to create a poster with all of the projects information, and they will be using evaluating because they will have talk to each other about why they want to purchase the items for the camping trip. This lesson is to help the students will addition and subtraction and to learn how to stay in a budget.

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This lesson teaches students to add signed numbers. See other word file that contains class work to go with lesson.

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4th Grade Math Quarterly Assessments with Fractions - 2nd Quarter

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Finding Area

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This jeopardy-style power point game is designed for review of the unit on Integers.

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This centers-based lesson on computation with multiplication is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to compute using multiplication with a short engaging lesson, hands-on sensory activity, practice writing about a word problem using computation, and engage in tiered practice of the concept.

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This centers-based lesson on computation with subtraction is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to compute using subtraction with a short engaging lesson, hands-on sensory activity, practice writing about a word problem using computation, and engage in tiered practice of the concept.

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This centers-based lesson on computation with division is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to compute using division with a short engaging lesson, hands-on sensory activity, practice writing about a word problem using computation, and engage in tiered practice of the concept.

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This unit provides centers-based differentiated lesson plans that have been structured using brain research principles. In this unit you will find teacher tips to help with the transition to centers-based teaching. Each lesson within the unit comes with: a complete lesson plan, a lesson presentation for Smart Boards (pdf provided as well), a student packet for recording and assessing student work, files with all teacher-made materials for centers activities, and answer key. This unit should be completed within five 90-minute block classes or ten 45-minute classes.

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This centers-based lesson on problem solving with division is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to solve problems using division with a short engaging lesson, hands-on activity, practice writing about a word problem using division, and engage in tiered practice of the concept.

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This centers-based lesson on problem solving with multiplication is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to solve problems using division multiplication with a short engaging lesson, hands-on activity, practice writing about a word problem using multiplication, and engage in tiered practice of the concept.

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This centers-based lesson on prime and composite numbers is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to identify/define prime and composite numbers with a short engaging lesson, hands-on activity using Eratosthenes Sieve, practiced writing about a word problem using prime and composite numbers, and engage in tiered practice of the concept.

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This is a jeopardy-style power point game created as a review game for this unit.

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This unit provides centers-based differentiated lesson plans that have been structured using brain research principles. In this unit you will find teacher tips to help with the transition to centers-based teaching. Each lesson within the unit comes with: a complete lesson Plan, a lesson presentation for Smart Boards (pdf provided as well), a student packet for recording and assessing student work, files with all teacher-made materials for centers activities, and answer key. This unit should be completed within four 90-minute block classes or eight 45-minute classes.

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This lesson contains several parts on Rational numbers, Terminating and Recurring decimals.

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This is an advanced course for computer science programming or computer engineering. It can also be used in an advanced math class for grades 11 and 12.
The unit deals with different algorithms and problem solving techniques. Plus, it contains a lot of information about various kinds of sorting algorithms.
Each lesson contains a problem set along with a solution set--useful for improving problem solving and testing skills.
The basic prerequisites of the course are as follows:
1. Knowledge of any one programming language like (C, C++,Java)
2. Knowledge of Data Structures.
3. Optional: Discrete Mathematics.

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Year End Review Game
Audience:
• 7th and 8th grade Algebra students
• Most of the students are regular ed. students, there may be 1-4 special ed. students
Timeline:
• A week to do the review game
• Additional three days to do a practice core test
Materials:
• Review PowerPoint
• Eggspert buzzers
• Each student will need several pieces of paper and a pencil
• Practice Core Test taken from UTIPS
Goals:
The students will play a review game to prepare for the math core test. Following the review game the students will take a practice core test taken from UTIPS.
Procedure:
The teacher will start by explaining the rules and splitting the class into 6 teams.
Rule 1: Everyone needs to participate in the game, there needs to be a rotation for who is answering the problems. One person cannot be the only person going up to the buzzers.
Rule 2: The first person to press their buzzer for their team will have to give the teacher the answer to the question immediately after the teacher recognizes that the buzzer has been pressed.
Rule 3: If the person at the buzzer gets the answer wrong, that person’s team can save the point if someone in the team can correctly answer the question.
Rule 4: If the question is still not answered correctly another team may buzz in and anyone in the buzzed in team can answer the question to get the point.
Once the class understands the rules (there will be time for the students to ask questions if they need to) and is split into 6 groups, the class will play the game that is a PowerPoint projected onto the projection screen in front of the class. The game will take about a week to complete.
After the game is played the students will take a practice core test that will be made using the question bank for each standard on UTIPS. After the test is completed, which may take up to 3 days, the teacher will have the students correct their own test. The remainder of time left before the core test will be devoted to questions the students had from the test.
Technology Involved:
The technologies involved in this lesson are a projector, PowerPoint, Eggspert buzzers, and UTIPS. I think that the projected PowerPoint is very important, so the whole class can see and read each question on the review game, which makes the projector essential. The Eggspert buzzers makes the game more fun for the students and easier for the teacher to know which group was first to buzz in. The test that was made using the question bank on the Utah Algebra core on UTIPS is very easy for the teacher to make and to give to the students. The teacher will choose 5 questions from each objective to make the test. Using the questions from the Utah Algebra core on UTIPS insures that all of the standards were taught and understood.

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This folder contains additional exercises from the FHSST (Free High School Science Texts) Mathematics textbook. FHSST is a project that aims to provide free science and mathematics textbooks for Grades 10 to 12 science learners. The project was initiated by young South African scientists, and now brings together scientists from around the world who are willing to contribute to the writing of the books.
This resource is part of the FHSST Mathematics collection.

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How can we use a computer to find anagrams?

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This lessons builds on the previous lesson on the Platonic Solids as part of a larger unit on Geometry. As a culmination and continuation of the study of basic plane geometry by the 7th grade, this unit explores the world of the regular geometric solids known as the Archimedean solids.
Students will explore the basic geometry by using Stella software (or web-based interactive media) and then build them using plain paper and a system of tabs through trial-and-error and informed predictions for placement of the tabs to aid in construction.

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A good presentation for ease of understanding

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Students will use a shortcut method to change one
metric unit to another (Ex: kilometers to centimeters), by
using a diagram which uses words students can relate and
remember.

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Ratios can be a difficult idea for elementary
students to grasp. Spending time manipulating "real"
objects provides a tangible reference when later dealing
with the concept .. in either an abstract or practical
fashion.

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Know the basic rules for divisibility ie: 2's are
even, 3's add the digits etc.

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This lesson is started with a brain teaser about averages. The lesson uses information about averages and has the students use their own examples.

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This gives kids an alternative way of adding if they have trouble with 'carrying'. It is also faster and more accurate for MOST kids.

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Use concrete pictorial models to represent fractions and mixed numbers; relate symbols to the models. Use models and pictures to compare fractions including equivalent fractions and mixed numbers; explain the comparison.

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This activity's blend of skill and chance becomes a highly motivating vehicle to enhance students' understanding of the concept of place value. Time required can be as little as five minutes thereby providing instruction during those lost minutes throughout the day.

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I cannot take credit for the "smiling man." It was presented to me in a pre-algebra class many years ago. It is used in factoring an expression as well as a FOIL method substitute.

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The Elimination method is an effective method for solving a system of two unknowns. This lesson provides students with immediate feedback using a computer program or online applet.

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Many students are afraid of algebra because of different reasons, but mostly because they aren't comfortable with it. The national standards explain that algebra will be needed in the next few years to obtain any type of employment. In order for the students in America to compete Internationally with Japan and other countries, they need higher- level math taught in more comfortable and less threatening situations.

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Students will improve their counting skills by playing a simple game that requires them to be able to count to six or higher for more advanced students.

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Students build addition and subtraction skills by working with numbers in a card game format. Students can play individually or with each other. Students will use number/dot cards to create equations that name whole numbers. Students will apply problem solving skills in the format of a game and share mathematical ideas orally and in writing.

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This is a fun math activity using M&M cookies that are prepared ahead by the teacher or that the students plan for and make the day before. Students munch their way through the cookie keeping a tally of how many M&M's are found in each color. Then a teacher designed math worksheet is completed that reviews any math concepts desired. I enjoy this activity around Halloween calling the cookies M&M Monster Cookies.

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This lesson provides a shortcut to conversion problems in the metric system. It coaches the student to identify the change in the decimal place.

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A short lesson on systematically factoring large numbers

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