Type:

E-book, Lesson Plan

Description:

How can we use a computer to find anagrams?

Subjects:

  • Career & Technical Education > General
  • Career & Technical Education > Technology
  • Mathematics > General
  • Mathematics > Algebra
  • Mathematics > Number Sense & Operations
  • Mathematics > Problem Solving
  • Science > General
  • Science > Engineering
  • Science > Technology

Education Levels:

  • Grade 6
  • Grade 7
  • Grade 8
  • Grade 9
  • Grade 10
  • Grade 11
  • Grade 12
  • Professional Education & Development
  • Higher Education
  • Graduate
  • Undergraduate-Upper Division
  • Undergraduate-Lower Division

Keywords:

anagram

Language:

English

Access Privileges:

Public - Available to anyone

License Deed:

Creative Commons Attribution 3.0
This resource has not yet been aligned.
Curriki Rating
On a scale of 0 to 3
2
On a scale of 0 to 3

This resource was reviewed using the Curriki Review rubric and received an overall Curriki Review System rating of 2, as of 2010-01-30.

Component Ratings:

Technical Completeness: 3
Content Accuracy: 2
Appropriate Pedagogy: 2

Reviewer Comments:

This is a short lesson in a computer programming course. The lesson uses the problem of generating anagrams to contrast recursive and iterative methods of solving problems. The lesson is somewhat difficult to understand because of embedded ascii characters that are opaque; this is a technical presentation problem for which a solution would be very handy. There is also no not enough pedagogy in the lesson.

Not Rated Yet.

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