Type:

Other

Description:

Graphical simulations of human muscle motion and deformation are of great interest to medical education. In this article, the authors present a technique for simulating muscle deformations by combining physically and geometrically based computations to reduce computation cost and produce fast, accurate simulations.

Subjects:

    Education Levels:

    • Grade 1
    • Grade 6
    • Grade 8
    • Grade 9

    Keywords:

    Higher Education,NSDL,musculature,Graduate/Professional,modelling,Physics,Life Science,NSDL_SetSpec_439869,bioscience,oai:nsdl.org:2200/20080905120208730T,skeletal system,Computational Physics,muscle,General Physics,Computing and Information,skeleton

    Language:

    English

    Access Privileges:

    Public - Available to anyone

    License Deed:

    Creative Commons Attribution Non-Commercial Share Alike

    Collections:

    None
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