Type:

Other

Description:

A discussion of the use of artificial life techniques in computer animation. It includes sections on the flocking algorithms of Reynolds, the simulation of the motion of snakes and worms, and the simulation of the behaviors and motion of fish. This section includes html pages, images, and several videos.

Subjects:

    Education Levels:

    • Grade 1
    • Grade 2
    • Grade 3
    • Grade 4
    • Grade 5
    • Grade 6
    • Grade 7
    • Grade 8
    • Grade 9
    • Grade 10
    • Grade 11
    • Grade 12

    Keywords:

    Informal Education,NSDL,physically based modelling,Computer Science/Graphics and Visual Computing/Computer Animation,oai:nsdl.org:2200/20061002134730105T,NSDL_SetSpec_iLumina

    Language:

    English

    Access Privileges:

    Public - Available to anyone

    License Deed:

    Creative Commons Attribution Non-Commercial Share Alike

    Collections:

    None
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    Non-profit Tax ID # 203478467