Chapter 3 discusses several numerical methods needed to simulate the motion of particles using Newton's laws and introduces the Ordinary Differential Equation (ODE) editor that makes it possible to select different numerical algorithms for ODE-based models. EJS 3D elements are also introduced to model motion in three dimensions.
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Keywords:Differential Equations,Informal Education,Numerical Analysis,Higher Education,NSDL,Mathematical Tools,Physics,Undergraduate (Upper Division),Undergraduate (Lower Division),NSDL_SetSpec_439869,Vocational/Professional Development Education,Computational Physics,Mathematics,oai:nsdl.org:2200/20090907192650334T,General Physics,Computing and Information,Open Source Physics
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