The Introductory Physics 1D Motion Lab asks students to develop a computer model for a ball moving vertically under the influence of gravity. When the file is opened, it is initially programmed with a mass moving at constant velocity. It is assumed that students have first collected data of a basketball or volleyball bouncing under a motion detector. The lab instructions fully explain how to build the computer model using Easy Java Simulations modeling tool. The students will learn how to modify the model to simulate a bouncing ball, define variables, calculate relationships, and change the properties for plotting the graph. The calculus is done for the student. Editor's Note: The Easy Java Simulation tool greatly reduces the amount of programming required to develop computer models. Exercises in student-generated modeling are becoming much more widespread in physics education because of the opportunities for students to test and apply their own prototypes to explain and predict physical phenomena. This resource is distributed as a ready-to-run (compiled) Java archive. In order to modify the simulation (and see how it is designed), users must install the Easy Java Simulations Modeling and Authoring Tool. SEE RELATED MATERIALS for a link to install the EJS modeling tool.


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NSDL,Active Learning,Motion in One Dimension,osp,Grade 9,Undergraduate (Lower Division),Classical Mechanics,oai:nsdl.org:2200/20130508143134167T,constant acceleration,Easy Java Simulation,motion model,Grade 14,Grade 10,Grade 11,Grade 12,Grade 13,computer modeling,Informal Education,Higher Education,NSDL_SetSpec_ncs-NSDL-COLLECTION-000-003-112-102,Gravitational Acceleration,Modeling,computational modeling,Physics,Computing and Information,EJS,Education Practices,High School,motion modeling,Education,Technology



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Update Standards?

CCSS.Math.Practice.MP4: Common Core State Standards for Mathematics

Model with mathematics.

CCSS.Math.Content.HSA-CED.A: Common Core State Standards for Mathematics

Create equations that describe numbers or relationships

CCSS.Math.Content.HSA-CED.A.3: Common Core State Standards for Mathematics

Represent constraints by equations or inequalities, and by systems of equations and/or inequalities, and interpret solutions as viable or nonviable options in a modeling context.

CCSS.Math.Content.HSF-IF.B: Common Core State Standards for Mathematics

Interpret functions that arise in applications in terms of the context

CCSS.Math.Content.HSF-IF.B.4: Common Core State Standards for Mathematics

For a function that models a relationship between two quantities, interpret key features of graphs and tables in terms of the quantities, and sketch graphs showing key features given a verbal description of the relationship.?

CCSS.Math.Content.HSF-IF.B.6: Common Core State Standards for Mathematics

Calculate and interpret the average rate of change of a function (presented symbolically or as a table) over a specified interval. Estimate the rate of change from a graph.?

CCSS.Math.Content.HSF-LE.A: Common Core State Standards for Mathematics

Construct and compare linear, quadratic, and exponential models and solve problems

CCSS.Math.Content.HSF-LE.A.1: Common Core State Standards for Mathematics

Distinguish between situations that can be modeled with linear functions and with exponential functions.

CCSS.Math.Content.HSF-LE.A.1b: Common Core State Standards for Mathematics

Recognize situations in which one quantity changes at a constant rate per unit interval relative to another.

CCSS.Math.Content.HSF-LE.B: Common Core State Standards for Mathematics

Interpret expressions for functions in terms of the situation they model

CCSS.Math.Content.HSF-LE.B.5: Common Core State Standards for Mathematics

Interpret the parameters in a linear or exponential function in terms of a context.
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