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This lesson plan provides the teacher with an activity for introducing the game Krypto, which helps to develop number sense, computational skill, and an understanding of the order of operations. Players are given five number cards. They combine them, using the standard arithmetic operations, to create a target number. As students investigate the game, they develop strategies for finding solutions efficiently. The plan includes learning objectives, materials needed, questions to ask students, assessment options, extensions, teacher self-reflection questions, and a link to the online version, Primary Krypto, (catalogued separately).
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