Type:

Other

Description:

In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm. Learners will follow the design process to build a grabber that can reach at least two feet, develop a way to open and close the grabber’s jaw, and figure out how to connect the “jaw” to a stick. Educators can use this activity to introduce learners to the design process as well as simple machines (lever, fulcrum).

Subjects:

  • Education > General

Education Levels:

  • Grade 1
  • Grade 2
  • Grade 3
  • Grade 4
  • Grade 5
  • Grade 6
  • Grade 7
  • Grade 8
  • Grade 9
  • Grade 10
  • Grade 11
  • Grade 12

Keywords:

NSDL,fulcrum,Biological science,invention,design,Problem Solving,Troubleshooting and Maintenance,Social Sciences,Materials science,Chemistry,Mechanical Engineering,Medical Technology,Muscles and Skin,Technology and Society,grabber,Work and Machines,Life Science,General science,Human Body,Informal Education,Invention and Innovation,Middle School,Upper Elementary,hand,Science as a Career,The Design Process,oai:nsdl.org:2200/20110926120911206T,Elementary School,Health/Medicine,Physical science,History/Policy/Law,Research and Development,Physics,Impacts of Technology,bionic arm,Skeleton,prostheses,Bioengineering/Biomedical Engineering,General,Engineering,NSDL_SetSpec_ncs-NSDL-COLLECTION-000-003-112-056,Science and society,Touch,lever,Education,Technology,Machines

Language:

English

Access Privileges:

Public - Available to anyone

License Deed:

Creative Commons Attribution Non-Commercial Share Alike

Collections:

None
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