Type:

Lesson Plan, Other

Description:

Students use a Crittercam video and simulation game to learn about technologies scientists use to study the health and behavior of big cat populations. Then they explore how scientific research and technology can help to conserve big cat populations.

Subjects:

  • Science > General
  • Social Studies > General

Education Levels:

  • Grade 3
  • Grade 4
  • Grade 5

Keywords:

3 to 5 | Activities

Language:

English

Access Privileges:

Public - Available to anyone

License Deed:

Creative Commons Attribution Non-Commercial

Collections:

None
Update Standards?

2.5.A: Washington State K-12 Mathematics Standards

Identify the question(s) asked in a problem and any other questions that need to be answered in order to solve the problem.
Curriki Rating
'P' - This is a trusted Partner resource
P
'P' - This is a trusted Partner resource

Not Rated Yet.

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