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This web page contains an interactive simulation for introductory physics students describing different types of motion in term of angular coordinates. It consists of a moving car, a graph of angular velocity vs. time, and real-time values for areal and angular velocity. The path of the car can be a straight line, a circle, or a parabola with the angular motion given relative to a fixed point. This item is part of a larger collection of physics simulations sponsored by the MAP project (Modular Approach to Physics).
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