Type:

Other

Description:

This Cyberchase interactive game allows a player to try to deduce a pattern in the fewest number of guesses much like the familiar game Master Mind . A student tries to guess the four cars and their order that the computer has secretly chosen. After each attempt, the computer gives feedback. At the easy level, the game tells which car(s)are correctly placed while in the hard level, the game gives feedback only about the cars used, not their placement. After the 8th and final try, the answer is revealed.

Subjects:

  • Mathematics > General
  • Education > General

Education Levels:

  • Grade 1
  • Grade 2
  • Grade 3
  • Grade 4
  • Grade 5
  • Grade 6
  • Grade 7
  • Grade 8
  • Grade 9
  • Grade 10
  • Grade 11
  • Grade 12

Keywords:

Visualization,NSDL,Grade 4,Grade 3,Mathematics,Analyze and persevere,Process skills,Upper Elementary,Algebra,Grade 5,Logic and foundations,Informal Education,NSDL_SetSpec_ncs-NSDL-COLLECTION-000-003-112-027,Reason abstractly,Practice Standards,Elementary School,Strategies,Deductive reasoning,Sequences and series,oai:nsdl.org:2200/20140728160734746T,General,Problem solving,Education,Reasoning

Language:

English

Access Privileges:

Public - Available to anyone

License Deed:

Creative Commons Attribution Non-Commercial Share Alike

Collections:

None
This resource has not yet been aligned.
Curriki Rating
'NR' - This resource has not been rated
NR
'NR' - This resource has not been rated

This resource has not yet been reviewed.

Not Rated Yet.

Non-profit Tax ID # 203478467