Type:

Other

Description:

This interactive game allows users to study motion in two dimensions. A particle's movement is controlled by varying its position, velocity, or acceleration in both direction and magnitude. Only one of the three variables can be controlled at a time. This allows users to see how each are related and affect movement individually. To provide further interest, each variable can be used to attempt to navigate the particle around different complexities of barriers in both timed and untimed modes. This simulation is part of a large and growing collection. It has been designed using principles from physics education research and refined based on student interviews.

Subjects:

  • Mathematics > General

Education Levels:

  • Grade 1
  • Grade 6
  • Grade 8
  • Grade 9

Keywords:

acceleration,Informal Education,Undergraduate (Lower Division),Higher Education,Motion in Two Dimensions,NSDL,Undergraduate (Upper Division),Technology,Mathematics,motion,High School,NSDL_SetSpec_439869,position,velocity,oai:nsdl.org:2200/20080905113447542T,Physics,Classical Mechanics,movement

Language:

English

Access Privileges:

Public - Available to anyone

License Deed:

Creative Commons Attribution Non-Commercial Share Alike

Collections:

None
This resource has not yet been aligned.
Curriki Rating
'NR' - This resource has not been rated
NR
'NR' - This resource has not been rated

This resource has not yet been reviewed.

Not Rated Yet.

Non-profit Tax ID # 203478467