This introductory tutorial provides examples and visualizations for beginners in the fundamentals of graphing Velocity vs. Time and Position vs. Time. Physical quantities are related to graphical features, such as the relationship between slope and velocity. Images and Flash animations are used to present the material, along with examples that demonstrate problem-solving using formulas relating to displacement and constant velocity.


  • Mathematics > General

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Update Standards?

CCSS.Math.Content.HSF-IF.B: Common Core State Standards for Mathematics

Interpret functions that arise in applications in terms of the context

CCSS.Math.Content.HSF-IF.B.5: Common Core State Standards for Mathematics

Relate the domain of a function to its graph and, where applicable, to the quantitative relationship it describes.?

CCSS.Math.Content.HSF-IF.B.6: Common Core State Standards for Mathematics

Calculate and interpret the average rate of change of a function (presented symbolically or as a table) over a specified interval. Estimate the rate of change from a graph.?

CCSS.Math.Content.HSF-LE.A: Common Core State Standards for Mathematics

Construct and compare linear, quadratic, and exponential models and solve problems

CCSS.Math.Content.HSF-LE.A.1: Common Core State Standards for Mathematics

Distinguish between situations that can be modeled with linear functions and with exponential functions.

CCSS.Math.Content.HSF-LE.A.1b: Common Core State Standards for Mathematics

Recognize situations in which one quantity changes at a constant rate per unit interval relative to another.

CCSS.Math.Content.HSF-LE.A.3: Common Core State Standards for Mathematics

Observe using graphs and tables that a quantity increasing exponentially eventually exceeds a quantity increasing linearly, quadratically, or (more generally) as a polynomial function.
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