Type:

Other

Description:

Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required. This activity teaches learners how to program a micro controller (mini computer), how to use gears and motors, and includes a video of the final product in action. This activity could made into a one-hour workshop if more programing was involved to draw a half circle or a quarter of a circle.

Subjects:

  • Computer Science > General
  • Mathematics > General
  • Education > General

Education Levels:

  • Grade 1
  • Grade 2
  • Grade 3
  • Grade 4
  • Grade 5
  • Grade 6
  • Grade 7
  • Grade 8
  • Grade 9
  • Grade 10
  • Grade 11
  • Grade 12

Keywords:

NSDL,NSDL_SetSpec_ncs-NSDL-COLLECTION-000-003-112-056,Computer science,Problem Solving,Mathematics,motion module,Circles,Troubleshooting and Maintenance,Chemistry,Physics,program,Computer Science,electronics,math,Informal Education,Invention and Innovation,Higher Education,Middle School,Patterns,Elementary School,compass,Representation,History/Policy/Law,Research and Development,Decimals,mini computer,pico cricket,Upper Elementary,oai:nsdl.org:2200/20111121174911472T,General,Computing and Information,Engineering,High School,The Design Process,Physical science,Education,Technology,drawing,Machines

Language:

English

Access Privileges:

Public - Available to anyone

License Deed:

Creative Commons Attribution Non-Commercial Share Alike

Collections:

None
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Non-profit Tax ID # 203478467