This centers-based lesson on place value is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to identify place value with a short engaging lesson, hands-on board game activity, practice writing about a word problem using place value, and engage in tiered practice of the concept.

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This centers-based lesson on place value is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to identify place value with a short engaging lesson, hands-on board game activity, practice writing about a word problem using place value, and engage in tiered practice of the concept.
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This centers-based lesson on place value is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to identify place value with a short engaging lesson, hands-on board game activity, practice writing about a word problem using place value, and engage in tiered practice of the concept.
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This centers-based lesson on place value is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to identify place value with a short engaging lesson, hands-on board game activity, practice writing about a word problem using place value, and engage in tiered practice of the concept.
Member Rating
Curriki RatingNR
'NR' - This resource has not been rated

This centers-based lesson on place value is designed for two-days of 45-minute lessons or one-day of a 90-minute lesson block. The lesson provides differentiated instruction using the H.O.P. Centers Framework. H.O.P. stands for Hands-On, Open-Ended, and Practice which are the themes for each of the three centers in the framework. Lesson structure is designed using brain research principles. In this lesson students will learn how to identify place value with a short engaging lesson, hands-on board game activity, practice writing about a word problem using place value, and engage in tiered practice of the concept.
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Curriki RatingNR
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This student packet should be used by students to record all of their work during the lesson on Place Value. Packets should be available to students immediately upon entering the classroom as they will need them for the warm-up activities.
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This student packet should be used by students to record all of their work during the lesson on Place Value. Packets should be available to students immediately upon entering the classroom as they will need them for the warm-up activities.
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This key provides the answer for the tiered practice in the Place Value Student Packet. During the Practice Center this key should be kept in a folder which is left closed while students are working but available when students are ready to check their answers.
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This key provides the answer for the tiered practice in the Place Value Student Packet. During the Practice Center this key should be kept in a folder which is left closed while students are working but available when students are ready to check their answers.
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This game, called Chance or Treasure, is for approximately four students to practice and apply their knowledge of place value. Students can be divided into two groups and set up to play the game in the Hands-On Center.
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