TRAILS is a knowledge assessment with multiple-choice questions targeting a variety of information literacy skills appropriate for high school students. This Web-based system was developed to provide an easily accessible and flexible tool for library media specialists and teachers to identify strengths and weaknesses in the information-seeking skills of their students.
Nortel LearniT’s Cybersafety curriculum and resources—tools, tips, activity guides, lesson plans, safe site lists, and more--assist you in working with the Internet and the expanding Web 2.0 capabilities which enable great information sharing and great challenges. Dealing with these can be daunting, confusing, tempting and dangerous for all users—young people, teachers, parents, and students of all ages. Almost daily, new web sites emerge that encourage the sharing of personal contact information, photographs and videos. Unfortunately, with this influx of new social media web sites, more and more kids engage in and experience unsafe and threatening behavior and cyberdangers online. Plus computer viruses and popups, spam, hoaxes, scams/fraud, identity theft, and cookies tracking your location and web site use are ever present. How can you make the right choices in such a volatile environment? What appears safe or comfortable may be very secure OR be very dangerous, causing actual harm in a multitude of ways.
Students will describe ways that teenagers can be involved in activities that satisfy their needs to take risks and associate with others socially without consequences to their still-developing brains. The accompanying video can be found online at http://www.pbs.org/newshour/thenews/themedic/.
In the fourth segment, Antonio Neves talks with media literacy experts on how to analyze mixed messages from the media about drugs in popular culture. The accompanying video can be found online at http://www.pbs.org/newshour/thenews/themedic/.
This is an introductory digital image editing project in which students will create an absurdist collage from images they find online. Students will be challenged to exercise their web research skills as well as develop familiarity with digital image manipulation software.
To get started, I gave all of the students the same T-Rex JPEG and encouraged them to try upsetting audience expectations by repurposing this image. Students should be familiar with selection, transformation, history, and layers.
Although I have used this project in a lab with Adobe Photoshop, it can also be run successfully on free software such as the GIMP.
This project assumes that students have access to the Web.
This project could be improved by adding art historical context re: dada, surrealism, and pop art.
This collection of resources explores the use of digital image editing software in the mass media. We explore popular images of beauty and the use of digital imagery in news media.
I developed this material for students learning digital image manipulation techniques in a computer science class but it could easily be adapted to a wide range of courses.
This is a lesson and accompanying resources to teach students to:
· Understand copyright, including legal and social aspects
· Understand open licenses including CC and GFDL
· Find open licensed images, incorporate them into a document, and include an appropriate credit