Type:

Game, Other

Description:

Come investigate the fictional town of New Cleo Tides! In STEMware: Zombie Plague, students explore a 3D world where they are responsible for identifying the pathogenic microorganism causing a deadly outbreak and implementing a cure. Although we have chosen to have the symptoms of our fictional disease be zombieism, the science content embedded in the software deals with diagnosis, treatment strategies, and career connections that are applicable to any disease caused by viruses, bacteria or fungi. Interactions with characters in-game, introduce students to the variety of career pathways in modern biology along with diagnostic technologies used in the real world. Embedded assessments allow teachers to track student interactions.

Subjects:

  • Science > General
  • Education > General

Education Levels:

  • Grade 9
  • Grade 10
  • Grade 11
  • Grade 12
  • Higher Education
  • Graduate
  • Undergraduate-Upper Division
  • Undergraduate-Lower Division

Keywords:

biology interactive serious-game microbiology DNA pathology game 3D virtual mystery biotechnology game-based-learning gbl science STEM K12 software

Language:

English

Access Privileges:

Members

License Deed:

Creative Commons Attribution Non-Commercial No Derivatives

Collections:

None
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Curriki Rating
On a scale of 0 to 3
3
On a scale of 0 to 3

This resource was reviewed using the Curriki Review rubric and received an overall Curriki Review System rating of 3, as of 2012-10-01.

Component Ratings:

Technical Completeness: 3
Content Accuracy: 3
Appropriate Pedagogy: 0

Reviewer Comments:

The Partnership for Biotechnology and Genomics Education (PBGE) from UC Davis provides this highly engaging 3D virtual reality “serious game” software. It is downloadable for Windows or Mac OS X and licensed through Creative Commons, allowing for free sharing and installation on multiple machines. Students “explore a 3D world where they are responsible for identifying the pathogenic microorganism causing a deadly outbreak and implementing a cure.” There are various levels in the game, including a tutorial level to explore the Betahelix laboratories, an initial epidemiological investigation in the affected town, a refresher course in microorganisms and disease, a level in which students run various diagnostic tests, a Research and Testing facility level that helps confirm student hypotheses, then back to Beta Helix for confirmation and to develop a cure, and a final level to go back to the community and cure the folks there. Throughout the game, students are introduced to a variety of biology-related career pathways as well as diagnostic technologies used in the real world. Assessments are embedded throughout to allow teachers to track student interactions.
member-name
Christine Mytko
October 1, 2012

A highly engaging way for students to learn about microbes & the management of disease. I can't wait to try it in my own classroom!

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