A Physlet-based simulation demonstrating the accommodation of the eye. A light source can be moved towards and away from the eye. The resulting image is shown. Pressing the "strain" button, makes the eye accommodate and the image forming on the retina.
- Grade 1
- Grade 6
- Grade 8
- Grade 9
Keywords:Informal Education,Undergraduate (Lower Division),Higher Education,eye,NSDL,Physics,retina,Middle School,oai:nsdl.org:2200/20080905111840957T,The Eye,Engineering,High School,NSDL_SetSpec_439869,Vocational/Professional Development Education,Mathematics,Life Science,Geometrical Optics,Thin Lens,Optics,accommodation
Access Privileges:Public - Available to anyone
License Deed:Creative Commons Attribution Non-Commercial Share Alike