Type:

Other

Description:

A Physlet-based simulation demonstrating the accommodation of the eye. A light source can be moved towards and away from the eye. The resulting image is shown. Pressing the "strain" button, makes the eye accommodate and the image forming on the retina.

Subjects:

  • Mathematics > General

Education Levels:

  • Grade 1
  • Grade 6
  • Grade 8
  • Grade 9

Keywords:

Informal Education,Undergraduate (Lower Division),Higher Education,eye,NSDL,Physics,retina,Middle School,oai:nsdl.org:2200/20080905111840957T,The Eye,Engineering,High School,NSDL_SetSpec_439869,Vocational/Professional Development Education,Mathematics,Life Science,Geometrical Optics,Thin Lens,Optics,accommodation

Language:

English

Access Privileges:

Public - Available to anyone

License Deed:

Creative Commons Attribution Non-Commercial Share Alike

Collections:

None
This resource has not yet been aligned.
Curriki Rating
'NR' - This resource has not been rated
NR
'NR' - This resource has not been rated

This resource has not yet been reviewed.

Not Rated Yet.

Non-profit Tax ID # 203478467