This course examines Japanese popular culture as a way of understanding the changing character of media, capitalism, fan communities and culture. Topics include manga (comic books), hip-hop and other popular music in Japan, anime (Japanese animated films) and feature films, sports (sumo, soccer, baseball), and online communication. Emphasis will be on contemporary popular culture and theories of gender, sexuality, race, and the workings of power in global culture industries.
This is an example from a course in English grammar. It is divided into eighty-six sections. This course tests your knowledge of English grammar and, more importantly, it gives you practice in using your knowledge to make correct and appropriate sentences. When you do the exercises, you will see that grammar is not just a game. Grammar has meaning - if you change some of the grammar in a sentence, you also change its meaning.
Acknowledgements Sponsors: Canadian Council on Learning, Alberta Science and Research Authority, Canada Foundation for Innovation, Athabasca University, Canadian Virtual University, National Adult Literacy Database
Author: Dr. James O'Driscoll
Project Directors: Dr. Rory McGreal, Dr. Mohamed Ally, Steve Schafer
Team members: Billy Cheung, Colin Elliott, Mattana Chan, Maureen Hutchison, Regina Wasti, Shubhash Wasti, Tony Tin, Tracey Woodburn, Yang Cao